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Category Archives: Uncategorized
Introducing Enola: Prelude
Posted in Enola: Prelude, Uncategorized
Tagged AIR, battle system, enola, jimp, limit break, prelude, rpg, summon
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Enola: Prelude is a game I have been working on for a while with my good friend Jimp. We worked together last on Cowlorful, and have teamed up again to work on an RPG. We read in a few places … Continue reading
Twitter, Hash Tags, Flash and URLEncoding
Posted in Uncategorized
Tagged as3, escape, Flash, hash tag, special characters, twitter, URLEncoding, URLRequest
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Recently while working on a project I had to create a way for users to Tweet a message from the application that included a hash tag in the message. To achieve this functionality, we can use a Twitter URL and … Continue reading
Evenly Aligning an Array of DisplayObjects.
Posted in Uncategorized
Tagged actionscript, arranging items evenly, dynamic content, spacing
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When working with dynamic content, it is often necessary to arrange items evenly within a particular area. The following function takes an array of DisplayObjects and also the desired width they should occupy, and then spaces them out so they … Continue reading
Converting Arrays into Objects in Actionscript 3.0
When using a SharedObject to save data in AS3, it is necessary to convert Arrays() to Objects() when saving and loading the data. The following code will convert Arrays() into Objects(). private function toObject(a:Array):Object { var o:Object = new Object(); … Continue reading
GET and POST HTTP Requests with Basic and Digest Authentication in Actionscript
Posted in AS3, Tutorials, Uncategorized
Tagged actionscript, Authentication, authorisation, Basic, digest, Flash, GET, http, PHP, POST, REST
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While working on the recent Odeon X Men First Class project I implemented a PHP REST API by written by Neil Young. During this project I experimented with HTTP authentication within Flash so we could make the API more secure. … Continue reading
