Category Archives: Uncategorized

Introducing Enola: Prelude

Enola: Prelude is a game I have been working on for a while with my good friend Jimp. We worked together last on Cowlorful, and have teamed up again to work on an RPG. We read in a few places … Continue reading

Twitter, Hash Tags, Flash and URLEncoding

Recently while working on a project I had to create a way for users to Tweet a message from the application that included a hash tag in the message. To achieve this functionality, we can use a Twitter URL and … Continue reading

Evenly Aligning an Array of DisplayObjects.

When working with dynamic content, it is often necessary to arrange items evenly within a particular area. The following function takes an array of DisplayObjects and also the desired width they should occupy, and then spaces them out so they … Continue reading

Converting Arrays into Objects in Actionscript 3.0

When using a SharedObject to save data in AS3, it is necessary to convert Arrays() to Objects() when saving and loading the data. The following code will convert Arrays() into Objects(). private function toObject(a:Array):Object { var o:Object = new Object(); … Continue reading

GET and POST HTTP Requests with Basic and Digest Authentication in Actionscript

While working on the recent Odeon X Men First Class project I implemented a PHP REST API by written by Neil Young. During this project I experimented with HTTP authentication within Flash so we could make the API more secure. … Continue reading